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- u
- R O C K R U N
-
- Program by Cosine
- Text by Dave Moorman
-
-
- [Note:] ROCK RUN does not return to
- LOADSTAR. On the other hand, it will
- load from any drive. At least [that]
- is an improvement! DMM
-
-
- Since the earliest days of the
- micro processor, computer games have
- been the mainstay of digital
- dalliance! And the quintessential
- computer game is the Space Chase.
-
- We are talking unadulterated
- eye-hand coordination here. Nothing
- creeping up on you. No dazzling
- graphics to confuse or distract. Just
- you, your ship, and a helluva lot of
- ROCKS!
-
- This kind of essential gaming on
- the computer led developers at Texas
- Instruments to add moveable objects
- (called "sprites") to their hardware
- box of tricks. Commodore engineers
- followed suit with sprites (called
- "moveable objects"), which are
- cleverly conceived and terribly
- compact blocks of screen data. A bit
- small, true -- but that only leads to
- more clever ways to get around the
- limitations.
-
- And the VIC II chip also has pixel
- by pixel scrolling which allow smooth
- movement of the whole screen. Those
- ROCKS just keep COMING!
-
- Faster and faster!
-
- Your space ship does not have a
- laser, phazer, mazer, dazer, or even a
- Popeel Personal Plasma Pellet Plinker.
- In short, you can't shoot the ROCKS.
- You just have to RUN through the
- gauntlet. You can maneuver up or down,
- or change your position on the screen
- forward or backward. And most
- fortunately, you have an energy shield
- -- shown on a meter at the bottom of
- the screen. Each time you touch a
- ROCK, some engery is lost. The game is
- over when All is LOST!
-
- I wish I could come up with a
- brilliant story line -- say, where you
- are carrying a cargo of rare vaccine
- that must get to Altair IV by
- midnight, and so on and so forth. Or
- make that a cargo of Viagra.... But it
- really doesn't matter. You have a
- ship. Here come the ROCKS! See how far
- you can RUN!
-
- DMM
-
-
-